Got a question.
I have a hand that has IK applied to the fingers.
I also have Inherit End applied to the fingers
I want to fade between the two expressions.
I have a keyfader applied right now with a slider set to switch on/off all motion channels.
When I slide it to one it turns off the motion channels as it should.
As a result, it overides the inherit end expressions.
Why do I want both? I have a character that will have a detatched hand at some point and it will run around like “thing” from the Adam’s Family.
Any ideas?
I also have to dynamically parent this hand to the wrist controls and have an overall mover null, but that’s another issue.