Okay, here’s what I need to do:
Say I’m rendering Sphere01 through Camera01. I need to determine the x and y position of its pivot according to screen size on a scale from 0 to 1. So if Camera01 is set to render a 800x600 image and the pivot of Sphere01 in that image would be at pixel 200 in the x axis and 300 at the y axis, it would give me back: 0.25 and 0.5.
I think this is possible, but I have no clue on where to begin with this, so I call upon all you script gurus with a request to help me out. If you have any thoughts on how to approach this, please let me know.