Okay the animation will be more motion design than realistic. It’s a serie of fruits falling in a liquid.
for the first step of my animation I will just take a flat water surface and apply the wave effect on it - increasing the motion when the fruits collide with it)
what I realy want to know is how to emit particles from the layer falling through the surface reacting dynamicaly (moving up - maybe colliding around the layer - and resting under the surface)
we buyed a version of realflow, but I find it to hard to have such result in one week. And the deadline for my animation is thursday and it’s just the introduction for my animation. I just have 4 hours to spend to realize this effect. I’m strating on monday, so I make some tests at home…
merci pour ta réponse