hey guys
Does anybody know how I can convert my textures (tif) to
openEXR exr (16bit half float, tiled mipmapped) ?
max suggested that here:
http://forums.cgsociety.org/showthread.php?f=87&t=640031&highlight=mipmapped
It seems like inf_copy can set only the compression… but thats it.
I want to run some networkrendering tests… with .map .exr etc…
But I have know Idea how to generate that kind of exr…
max? how are you doing it?