How to achieve this (single mesh with a single material)?


Hi All,

I am trying to figure out how to go about this the most efficient way. I have recently started working with substance painter and I am really enjoying it.
Typically my workflow is 3ds max to UE4. Now I am adding substance painter into the mix.

Typically my models are one mesh ( based on the object that I am making ) and multiple materials. See the sample below. My question is how do I get a single mesh with a single material like the other example below. This mesh ( ash tray ) shows 3 different textures but all in one material?

What is the workflow for that?



Well, I’d recommend starting with the UVs first.
So, do a clean UV unwrap of your object. Then, you can bring it into Substance Painter (or any other software that creates textures) and start painting / creating your texture.

It might help if you already roughly color your object in the 3D software you use, before you bring it into substance.