As many of you may know, I’m not much of a TD. Nonetheless, I’ve created a working rig for a leech using flexmotion (though flex would probably have sufficed) and I’d be interested to see what others think of it.
Here’s the object / scene as an mpj: link
I’d love to see other ideas or approaches. Also comment to the structure - ie. the animate group, etc.
Also - spherize (for sucking blood) has a wierd kind of rolling motion when I move it along the curve. It kind of works for this creature but wasn’t what I was expecting. Anyone have tips about that? I tried putting it before other effects, but no go. It would be good to know how to get smooth spherize gulps…

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