(Awwwwwhhhh…rrrrrhhh…kaboom!) A part of me just has exploded. :rolleyes:
…nope, not that part. :deal:
Thomas, please, give us some more time without you! Otherwise we really will have a too hard time coming over that hump of shite, piled up by your somewhat capsized observations! Without a cup of coffee, yet, I’m ready to smack you, really. Of course, we have our challenges, but considering what is coming out right now, because finally our release candidate is ready to roll out, we should demonstrate that even the small team we are can and will show all them monsters out there what’s possible and what’s going to happen next in the rendering world. We’ve developed far more within the last two years then the Maya rendering department in the last 10 years, so I hear. And that’s just a random example. You’re one of them fools, who’ve been clubbing seal-babies for the longest time and havn’t noticed that we survived you so far and we have become a mature animal. I wouldn’t say fully grown, only because I know what we’re about to become. I know the missing things and those are very little in terms of rendering.
Anyway, funny enough, last night I’ve made a camtasia recording of an introduction into our rendering: “rendering - Getting Started”. I’m planning on not editing the thing at all, except trimming the start and the end, but maybe doing a bunch of zooms into focus areas. This way it’s clearly natural, even if at 15 fps.
I’m planning on making a whole bunch of these sessions to cover all the basics and even go into the early advanced stages of using the renderer. I just wanted to make sure that I’m using the exact same version you will be using now! And I do! And you will! 
And, oh, f u thomas, really. I’ll apologize, once I’m really awake, but for now, this is the most sincere - even if somewhat immature- thing I can possible say deep from the bottom of my heart!