I have been perplexed by this issue for many years. I work in the simulator industry, flight simulators and such, and I use Photoshop to build the textures used in the 3D models on the simulator. The “wrong data type 7 for RichTIFFIPTC” warning has been a thorn in my side for years. As mentioned it is fairly benign but the warnings are obnoxious and in my case, critical warnings and/or errors can get lost in the mix if you’re not paying close enough attention. So today I decided to do some testing and get this issue resolved. I have what for me is a good fix.
I won’t bore you with the details but what I found is that if I take the offending tiff texture(s) and save them all out as .rgb format, which is the SGI format, and then save them back to tiff, the warning goes away on the new tiff files.
I have a Photoshop plugin that allows me to read and write .rgb files. I think its fairly easy to find online. My plugin asks if I want to compress the image when saving the rgb file. My testing indicated that it doesn’t matter but for mine I answered no to the question. So far I not seen any image degradation from this process.
You could probably do the “conversion” of the images by recording the actions in Photoshop and running that action on your image directory. I think the problem with that might be that the action recording function in Photoshop can’t record mouse actions so whenever user input is required from the action you have to click the mouse. That can get tedious if you are doing a lot images.
I have an application called “Hot Keyboard Pro” which is a macro recorder. You just get the app recording, run through your repetitive task, mouse clicks and all, and save. The recorded macro can the be run on whatever you want. Using Hot Keyboard I was able to get it set up so that I could convert 250 images to rgb, then do the same thing writing them back to tiff all by itself.
Now all of the nasty warnings are gone!!
My test case was set up to save every format available to Photoshop. When I ran the tests I did JPEG and BMP formats first and then I did the RGB format and it worked so I stopped. There might be another image format that would work as well as RGB.
Hope this helps someone out there.
Scott