How do I import MDD files into Lightwave


#1

I can load the Messiah plug in and get it to sync with Lightwave. I want to learn next how to load MDD files in LW.

I am about to break out the old LW manuals, but if there is a web site for this please let me know. Google was not much help, kept pointing to Point Oven.

edit with low res T rex and md_plug I get this

T-rex no change no move

http://i3.tinypic.com/wclnnn.jpg

Tried with various other objects you can see it moving and changing

http://i3.tinypic.com/wclnxy.jpg


#2

Update

I turned off subpatches on the T-Rex and opened in LW, the mdd works fine with both Messiah export and Point Oven Lite MDD files.

Turn back on subpatch no motion, tried to render , the rendered files show no animation

So… I froze the T-rex and tried, but that destroys the mesh, but it does show movement.

What is the deal with subpatched items using MDD files?

Help me please

:shrug:


#3

You have to play with the subdivision order of the object under geometry tab in object properties. It works when you set it to last.


#4

Thanks Boris, I will try that at home tonight!


#5

Thanks so much Boris, that did the trick!

ALso, for others just learning like me, my frames per second did not match up in the Don’s Dino_01 scene. LW was set to 30 while Messiah had the motion/scene set to 24 frames pe second. I just changed it to 24 in my LW preferences.


#6

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