Having trouble understanding how I can create the Jump-loop in my jump animation. I have been using motionbuilder and cleaned in 3ds max and am finding it hard to make the loop blend with my jumpEnd animation. This is all being put together in the Unreal engine, any help please?
You can split by doing :
- your jumping
- a falling loop (which should not require that much range of movement), just think about your posing to make it easier to land
- your landing which is literally starting when his foot touch the ground. So the impact and quick blending should do the job for your transitions.