How do i add ambient occlusion pass render from maya to shake comp i am working


#1

How do i add ambient occlusion pass render from maya to shake composite i am working on? i have filein Diffuse pass >IAdd and (background)>over the filein main footage


#2

You multiply (IMult) with the Ambient Occlusion pass.

If you’ve rendered a separate fill light pass, then you IMult the Fill and the AO together, then add that to the Key or other lighting passes.

-jeremy


#3

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