Hi guys,
This is my first post on this forum so I hope that I writte in the correct spot.
I’m trying to check the type of keys using MaxScript. The idea is to copy/paste animations in biped but I need to also paste FreeKeys, SlidingKeys and PlantedKeys, the thing is that I don’t want to save an (.bip) file.
Searching on google and also on this forum I found this:
https://forums.cgsociety.org/t/check-if-a-object-has-a-animation/1553054
The thing is that I’m working with biped and I want to check is there is a Sliding key for example.
The code to create a sliding key is ( biped.setSlidingKey ) but I don’t kwow how check using MXS if the key in( X frame) is an position key or a PlantedKey instead.
Any help would be greatly appreciated.
Thanks in advance.