hi,
this is a work from vitaly bulgarov, i like his works so much.

is this ambient occlusion pass? i use maya and mental ray, but cant get a render like this. does anybody have an idea about how can i get this look? ive triend so many clay rendering techniques but no luck so far…
im not into texturing much and without a decent texture, models ive made looks awfull no matter how hard i try on modeling…