how can i get this look?


#1

hi,

this is a work from vitaly bulgarov, i like his works so much.

is this ambient occlusion pass? i use maya and mental ray, but cant get a render like this. does anybody have an idea about how can i get this look? ive triend so many clay rendering techniques but no luck so far…

im not into texturing much and without a decent texture, models ive made looks awfull no matter how hard i try on modeling…


#2

ya, that’s an ambient occlusion pass on top of a basic diffuse texture. In V-Ray, you’d use the V-Ray Dirt render element


#3

thank you cgbeige! i will give it a try with Vray.