How about showing off to the CGtalk forum


#1

I was poking aroung the finished work for critique forum on the CGtalk main page. There is some very impressive work there. I thought it might be cool to post some equally impressive work done in A:M. This is a good chance to show off our stuff, or your stuff since my efforts are quite modest so far, and show the others what can be done in A:M. Cosider your selves to be ambassidors for A:M, even if Martin thinks we are a bunch of raving heritics. And so what if we are?

Cheers, Graham


#2

Well, I’m fixing to post a little in there sometime- but dang I just need a little more time at my main rig! School is just swamping my production schedule.


#3

I say it’s about dang time! Bring it on :buttrock:

It’s very good to see this forum flourishing, you guys have really taken a shine to it, incredible! I guess you did need some breathing room from the “list”

salud


#4

I haven’t finished anything in a while, but here’s some old crap:



http://www.bprince.com/BunkerFinalB.jpg (figure modeled by Joe Cosman)


#5

Originally posted by balistic
[B]I haven’t finished anything in a while, but here’s some old crap:

http://www.bprince.com/Alkali.jpg
http://www.bprince.com/AmericanFlatRepriseBig.jpg
http://www.bprince.com/BunkerFinalB.jpg (figure modeled by Joe Cosman) [/B]

I love that Bunker pic, render time must’ve been fierce. And Joe did an amazing job on them boots! :thumbsup:


#6

Originally posted by balistic
[B]I haven’t finished anything in a while, but here’s some old crap:

http://www.bprince.com/Alkali.jpg
http://www.bprince.com/AmericanFlatRepriseBig.jpg
http://www.bprince.com/BunkerFinalB.jpg (figure modeled by Joe Cosman) [/B]

This is nice work Mr. Ballistic. I especially like "AmericanFlat… I’d like to see stuff posted on the main CGtalk forum page as well as here so the rest of the cg world will see it and be impressed. The page is here:

http://www.cgtalk.com/forumdisplay.php?s=&forumid=30

Cheers, Graham


#7

Check out my website. The animations and models are all done in AM. There will be more coming so check back every week or so. I have about 5 new models ready for animation and will be testing them out soon.

http://www.digital-sorcery.com


#8

Railway hardware from the first half of the last century - a combination mail/passenger car.

http://www.netcore.ca/~reynolds/catalog/mail_car_pics.htm

  • mostly splinage with a few bump decals
  • minimal interior detailing
  • 22 materials
  • 29,575 patches

No decals were used to apply dirt to any of the surfaces.

My thanks to Brian ‘balistic’ Prince for his suggestion for a material to simulate wavy sheet metal.

Rodger


#9

It’s old and hevy.

Did it about two years ago in order to se if AM could handle a 50000 pathes model. It could…sort of.

As you can see the images are there but the model was a pain to handle in AM even thoug I had split it into 4 parts. Just loading the project takes around 10 -15 minutes.

Tiger 1 tank:
http://home.worldonline.se/hellborn/tiger/index.htm
http://home.worldonline.se/hellborn/tiger/index2.htm


#10

wow! very detailed. I know what you mean about long load times, my current project is a bit of a c**t in that respect.
here’s a WIP:
http://home.earthlink.net/~emol/images/concept.jpg


#11

That’s coming along nicely, Finkster!
And the detail Hellborn modeled into those tanks, well… :bowdown: wow


#12

Well, as long as yu asked, you can see some models and animations I did in AM at
http://lindawestbrook.com/animations.html
I am really looking forward to doing more but I am waiting till stability issues get worked out or I can afford a new software.

Linda W


#13

Wow! Some sweet stuff there!

I need to get Den Beauvais to come on over and cause some trouble :slight_smile: He’s been doing some Alien and Predator stuff that’s very impressive…

Here’s a few oldies, and a couple more recent…

ftp://ftp.hash.com/users/joewllms/Samples/Hunter’s_Homeland.jpg

ftp://ftp.hash.com/users/joewllms/Samples/Tank-Hunter_7-8-01.jpg

ftp://ftp.hash.com/users/joewllms/Samples/HunterGlobal1.jpg

ftp://ftp.hash.com/users/joewllms/Samples/HunterMeshMorphDIVX.avi

ftp://ftp.hash.com/users/joewllms/Samples/Bike1-27-03.jpg

I wish I had more time to work on AM stuff… LW has been eating a lot of my time lately, but if they fix the AM renderer… who knows?

Joe W


#14

I love that Huner global shot. I heard Joe spent many a night at the local gentlemens clubs getting reference pics :stuck_out_tongue:


#15

Now why would I tolerate the smoke and noise, when everything I need is right at the end of my Cable Modem - heh, heh, heh…

Actually, she’s based on a painting by Simon Bisley, which I hope at SOME point to (re)create in 3D - then have a print made and hang it on my office wall… (BTW - that model is still a WIP - needs better textures…)

Anything to keep the Mormons out of my office - LOL!

Joe W


#16

JoeW,

Please tell me you use porcelain or average normals on your models! They are so smooth! The “Moon” character on your site, who sings to Norah Jones, was she done in A:M? Fantastic stuff! (No, I’m not overdoing the exclamation marks.)


#17

That’s awesome work Joe. How about posting it on the CGtalk main page and see what the rest of the worl thinks, maybe score one for A:M. Jim could post out there too with out fear.:bounce: :bounce:

Cheers, Graham


#18

Originally posted by JTalbotski
[B]JoeW,

Please tell me you use porcelain or average normals on your models! They are so smooth! The “Moon” character on your site, who sings to Norah Jones, was she done in A:M? Fantastic stuff! (No, I’m not overdoing the exclamation marks.) [/B]

Well. I found the answer on your site with this image:

ftp://ftp.hash.com/users/joewllms/Other/wireframe.gif

That’s not an A:M wireframe. Maybe that explains the smoothness.


#19

Moon Juju is Lightwave. I believe the rest of his models are AM, although I’m not sure about the motorcycle.


#20

MoonJuju is Lightwave, motorcycle is pure AM. Pretty sweet stuff.