Can Houdini pass maya with it’s tools???
I always heard that that Houdini is a complete softwere while all other 3D programmes are not? Is this true? can houdini Do modeling to rendering? and all the things in between like rigging,animating,Texturing,sculpting,Dynamics,?
I am a maya artist and from what i can see maya can’t be passed it has a Good modeling workflow and tools (with modeling toolkit in 2014&2015) .also amazing rigging and animating tools with some Scripting it ROCKS from what i heard),Texturing (with a node based Hypershade) and awesome photo realistic Rendering with Mental ray or Vray or arnold.
and awesome Nucleas Technology to run simulation from Water,Fire,Fog,breaking object…also ncloth,nhair,ncache
so can Houdini pass Maya with all these things? Modeling,Texturing,rendering,Dynamics?? I know you guys will say YES cuz u might be get used to Houdini but pls answer me with your real experiences than just saying Houdini is the BEST! :buttrock:
if i post on the wrong section Forgive Me
thanks