Holes In Pflow From Prtloader


#1

so, I’ve simmed a fill object of a human in realfow and imported it into max using prt loader then fed that into pflow. All the particles are there but for some reason in the render there’s a chunk missing? like its clipped?

there’s nothing in the scene other than a psource a prtloader lights and camera

any help welcome!

thanks


#2

Are you meshing those PRT Loader particles with PFlow? Sounds like you have either too low a particle limit (default is 100K) or the PF Source needs to be set to mesh per particle. Those are the two most common issues.


#3

yep, it was as easy as that, upping the limit on the particle flow :slight_smile:

been a while since I’ve played with this stuff

cheers