HMC #46 - Nissan GT-R Fast and Furious 6


#1

Yes, long time ago i have car surface modeling.

Nissan GT-R from Fast and Furious 6

Edit:


#2

What is your plan? Redoing it?


#3

Yeah i redoing like the black spoiler edition,
work in Maya comes.

Since i very famiiar with carstyling car parts for different view of matter can help. There is something special for me. :slight_smile:


#4

Yah that black version is neat. You had a very good old model before. I’m sure you have improve since.

Good luck


#5

Thank you Scote.

Screensnap and beginning for the karosseie Carbon Opic


#6

heyho, today wip short in zbrush.


#7

Oh you going hardsurface car modelling inside ZBrush… you’re original! hehe

Think you may need to adjust your lights to get a better presentation

But, it’s good so far


#8

Thanks scote, in this time all modeling in Maya.

Slow progress…


#9

Regrettable Maya LT cant save PSD format from rendering scene, here is from screen grab snapshot and other from Marmoset tool. I dont no for invest time retopoly and its not the original Car Model, but after work that i’m smarter.

Driver







#10

Try to mimic the studio backdrop on a car photoshoot: Use big white Backdrop.


#11

Im going steps back for painting vinyl and cleaner work on Model for export.
yes a background brighter is better.


#12

Heyho, here is my little work on car, i try more game Marmoset engine shots.

Wip

Maya

from Marmoset tool


#13

Hi there,

The overall shape is cool, but i think the car needs some edge loops here and there to tighten the smoothness a little. Is looking too soft at the moment.


#14

Thanks for the critic, yes all right I learned last deal with “slite edge tool”.

Other shoots


#15

Because of heavy interest I am moving the delivery date…
New Dateline Monday, November 16 2015