HMC #45 - Final Fight


#1

Hi, as long as I remember this was the game that I most played in the arcades. I also remember the day I gained this game in the Christmas for the old super famicon (the japanese version of the super nintendo)

I will try to create everything that inspired me in that time, the elements from the scenes and also characters. Specially Cody, my favorite.

I also tried to make a Final Fight scene when I was starting studing 3D in 2002. Take a look:

Let`s see what I can do now :slight_smile:


#2

And here are the references that I will use:

https://hadouken.files.wordpress.com/2009/02/logo.png

http://www.gamesdbase.com/Media/SYSTEM/Arcade/Snap/big/Final_Fight_-1989-_Capcom.jpg

http://www.mobygames.com/images/shots/l/433524-final-fight-double-impact-xbox-360-screenshot-stretched-to.jpg

http://www.mobygames.com/images/shots/l/433520-final-fight-double-impact-xbox-360-screenshot-each-level-pops.jpg

http://i2.wp.com/retrogamingmagazine.com/wp-content/uploads/2014/09/Final-Fight-SNES-Capcom-Thrasher-Cody.jpg


#3

Just making some elements in proportion to teste some cameras and light. This time I will focus more on the enviroment, I will let the character for the end.


#4

I turned off the textures just to see how the models look. Just in the begging, a lot thing to do.

I am really happy to make this scene.


#5

it looks really nice already


#6

Thanks Anna1

Just having some fun with textures and render. I think I will start the character soon because I already have tome type of enviroment for this scene. Of course it needs the phone booth, some tires and boxes.


#7

I started with the legs and shoes this time. I want a very strong leg, I will try to make some changes in the design but keeping the same essence. This character will have big arms and powerful chest. Modeling in 3Ds Max.


#8

Making the upper part.


#9

I will add a lot details now before going to face.


#10

I will make some revisions in the character but maybe when I finish the face. For now, these are the details we can see.


#11

Some more updates and details


#12

bandage and hand details


#13

I think the overall look of the character is fine. But I am sure I will have to make some little adjustments in the final pose. Next step will be the hair.


#14

One more update.


#15

One more update. Now I will put the bones to make the pose and insert the character in the scene.


#16

More tests, now with textures.


#17

I love that you modeled him with those crazy wide proportions from the game. He is super thick!
Also I forgot he was originally a brunette. They switched him to blonde in Street Fighter Alpha III.


#18

Thanks WyattHarris, the idea of volume from final fight characters is insane. I think I will leave the upper part 10% smaller so he get big legs like in the game, maybe I can put the hands a little bigger too. Let`s see.

I would like to show you this process when I take note about the corrections I can make and how I can improve the composition. I am making some tests with poses and proportions, I will post soon.


#19

And here you can see some options about the proportion and a new action pose that I actually really prefer.


#20

Wow love your modeled too,
i feel the need your version of final fight to play!