Holy cow, that is a good reference. Thanks!
Sorry for the slow updates. I hit a particularly tricky set of curves I was trying to work out and I didn’t want to add any more geometry as it was flattening out the smooth profile.
Anyway as requested, here is a wireframe. As you can see, nice and smooth.
The weird lumps and bumps you see are a combination of the environment lighting and the material. I modified it to look like a funky paintjob and bondo. Still WIP though.






Wyatt is a freak 