HMC 24 - Weta Workshop Challenge - Minoboars Maquette


#1

i only find one pic for Minoboars Maquette.but I will do my best for modeling this…this model started yesterday.


#2

this modeled yesterday.


#3

recently was the chinese spring festival,so happy to enjoy everydays. but the
Challenge droped a few days.I will catch up anyone with my best.


#4

the bandage was difficulty to sculpt. try to someway to save times,but it was not very useful.so I did this with tradition ways.


#5

doing some intersting…:stuck_out_tongue:

sculptting detail this night.


#6

hey,
this is looking good,
I know it’s still a wip, but the top of the head skull looks too much wide to me.
keep posting !


#7

thank you for you notice.I will modify this. :stuck_out_tongue:


#8

i hope everything will be fine,last night the zbrush crashed twice…
i gonna be crazy.:banghead:


#9

the wildboar skin was difficult to detail.I can’t find referenceto show me the exactly the wildboar skin like,so i with my imagination to deal with.

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#10

Really nice work so far! I like the head especially. I think the skinfolds where the arms join the main body could use some work, as well as the inside of the thighs. Just my 2 cents.


#11

thank you for ur suggestion.i will modify this.But the wildboar skinfolds too hard to control this.last few days I found lots of reference pic to sculpt.Hope everything goes well.:stuck_out_tongue:


#12

He’s beautiful, but I think the fur is a bit too long.


#13



#14

at earlier.I want render out shave pass,model pass,shadow pass.then composit in PS ,the detail can control with tiny tweak…but still have some problems in post。

But i solved shave and haircut multi-render with mr.use p_hairtk can easy to render out shave pass.


#15

i’m finished.


#16

Totally awesome!


#17

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