i only find one pic for Minoboars Maquette.but I will do my best for modeling this…this model started yesterday.
HMC 24 - Weta Workshop Challenge - Minoboars Maquette
recently was the chinese spring festival,so happy to enjoy everydays. but the
Challenge droped a few days.I will catch up anyone with my best.


the bandage was difficulty to sculpt. try to someway to save times,but it was not very useful.so I did this with tradition ways.
hey,
this is looking good,
I know it’s still a wip, but the top of the head skull looks too much wide to me.
keep posting !

i hope everything will be fine,last night the zbrush crashed twice…
i gonna be crazy.:banghead:
the wildboar skin was difficult to detail.I can’t find referenceto show me the exactly the wildboar skin like,so i with my imagination to deal with.


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Really nice work so far! I like the head especially. I think the skinfolds where the arms join the main body could use some work, as well as the inside of the thighs. Just my 2 cents.
thank you for ur suggestion.i will modify this.But the wildboar skinfolds too hard to control this.last few days I found lots of reference pic to sculpt.Hope everything goes well.

at earlier.I want render out shave pass,model pass,shadow pass.then composit in PS ,the detail can control with tiny tweak…but still have some problems in post。
But i solved shave and haircut multi-render with mr.use p_hairtk can easy to render out shave pass.
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