HMC 24 - Weta Workshop Challenge - Balrog


#30

del Callao y pensé que yo tambien era el unico por aca!!! jaja ya somos 2 :buttrock:


#31

Tengo un pata del callao dolche derepente eres tu :P.
Aca te muestro mi ultimo avance , espero te agrade

Saludos


#32

Well , more advances


#33

this looks very nice! can’t wait for more :slight_smile:


#34

Cze ,thanks :stuck_out_tongue:

Well, i will start with the horns today :slight_smile:


#35

Hi , here i come with one horn :slight_smile:


#36

Hi , i decided to do part of the body :slight_smile:


#37

Well, more updates


#38

Here , i think i finish the hands


#39

Start with the wings


#40

Well , i model more the wings and add the legs and tail , i think the body it’s a little big :P.


#41

Well ,i work a litle more the wings


#42

Well , here i work a little more in the head , body , tails and wings :stuck_out_tongue:


#43

looking great!

quick question-
why 2.49? earlier i saw you were sculpting with 2.5
do you plan on switching back to 2.5 for sculpting after you’re done modeling?
(just curious)


#44

Hi , well first i did a quick sculpting in 2.5 to have a better definition on the head but i’m thinking to sculpt in 2.5 after modeling :P.


#45

i cant believe your modeling the entire creature head to tail wing tip to wing tip haha.

thats a HUGE amount of work to do in such a short time, your not going to get much sleep lol.

looks great so far btw


#46

HEHEH :slight_smile: .
Well ,i would be glad if i had more time :).


#47

Well , can’t advance too much this weekend (i was out) :P.
I think the tail is still longer

[img]http://i278.photobucket.com/albums/kk106/carlos_tetris/36.jpg[/img]


#48

It’s impressive, you’re going to model and texture the whole Balrog!
Right now, what you’ve done is really cool.


#49

looking so cool