HMC 24 - Weta Workshop Challenge - 3D concept art: District 9 Alien Bust


#1

LAST UPDATE

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hey,
 not sure if Ill have the time to do both bmovie and this one, but cant resist.
 [img]http://conceptartworld.com/wp-content/uploads/2009/10/district_9_14.jpg[/img]

#2

They really looks nice . Good luck


#3

zspherized 20min,
retopo blablabla, zbrush


#4

Great models.
Lot’s of freedom.
These didn’t got into the movie did they?

good luck


#5

yes, those are unused concepts art. This is not a winning idea, but I dont care. I just want to do this poor unused alien. =)
Im doing the one on the right, with the mooth open of course ! :smiley:


#6

I actually like the unused concepts much more than the final characters so it’s gonna be great to see them in 3d :slight_smile:


#7

Will be fun, fun, fun to watch. I’d picked the right one over the released one. Anyway, have fun.

Cheerio~


#8

Yup. I’d have to agree with mag. I prefered a lot of the unused ones too. Good luck.


#9

I definitely agree the concepts look a lot more interesting than the ones that were in the movie, looks like you’re off to a great start! Looking forward to updates


#10

Sorry people but I have to say I like the movie design more :stuck_out_tongue: lol
They look sad and fearful, and the big eyes are great !
But those concepts are cool too. And I prefer modeling something not existing yet. =)

Some progress on the new topo, tweaked in zbrush to get better proportions.
Going on the new (again) topo with different elements. Hopefully, the last topo :stuck_out_tongue: (feel free to critic the workflow, Im not really in those kind of jobs)
Some parts are still missing.


#11

Hi man , look better than the other one .
But i think your are working twice :stuck_out_tongue: , You should start with a nice topology first


#12

Alekzsander > haha maybe !

just finished the quad version for zbrush
there are still lot of proportions issues, not sure if I can modify the design a bit, not really the goal of the challenge.
let’s the fun part begins !
I choose to chopp the model in parts to have better resolution, I don’t have a big big computer :confused:


#13

looks nice :slight_smile:


#14

some progress on the sculpt,
again, proportions, etc, will change during the process =)


#15

HI looking good :slight_smile:


#16

aha,

it’s getting really shaped.

I’m just wondering wether it was wrong drawn or not, but those shoulder - in the concept - look way to much forward. No wonder it didn’t end up in the movie.


#17

thanks !

more progress,
there is something that bother me in the scales helmet, but I dont know why…

*** tiny tiny pic :smiley:
bigger here


#18

Looks really good hehehe :wink:


#19

thanks,
I just realize eyes are too high


#20

Looking great man! keep it coming! :beer: