Hey guys, cheers for the responses
Regarding the darkness thing, that’s kind of the point - it’s this chiaroscuro look I’m going for:
http://stephenbauman.com/images/cast_drawing1.jpg
http://www.rickardljungkvist.se/wp-content/uploads/2008/05/castdrawing3.jpg
There’s a rim light in there at the moment, but it’s subtle because in reality you’d never really put a rim light in there, as you’d want to lose those edges in the dark. Losing detail isn’t a big concern, as these sculpts haven’t really been about the detail, but of course with the combination of the high key lighting and the lack of specular there’s quite a bit of stuff that you lose in the render.
Anyhow, I’ll go over the renders (@rage - yea they’re in MR) and post up some models this evening after work.










