@Intervain - it’s always good to be the one to get the ball rolling
@waterlilly - thanks, I’ve always thought she was beautiful which is precisely why I mpicked her, you never want to get bored of your subject…heh…
As for my goals on this challenge I want to try and achieve the following
- Achieve an accurate likeness through poly modeling alone…
- Successfully work with the Mental Ray fast sss skin material and get some photo real results
- get some solid practice in on unwrapping and texturing a model
- try and navigate the pipeline from max to mudbox to max (for skin details)…i’ve never been able to get a grasp on the whole normal map situation, I’ve only ever exported hi-res meshes…which isn’t a good practice…lol
- I also want to have a go at hair, and see if i can get some realistic results with the hair & fur included with max…
if I can get close to achieving these tasks over the course of this challenge I’ll consider it a success…
















