Yea ears are annoying. i usually just make some simple form for the ear and just sculpt it out in zbrush and if i’m not being lazy i’ll retopo it in Maya. But i just wanted to see if i could do it in maya from scratch. Even though i was happy with the ear it was the only part of the mesh with a few messed up faces >.<
well i couldn’t resist sculpting a little.

it’s probably my cleanest model and sculpting is a lot easier than usual. I just eyeballed a few pics of Michael, but i gotta figure out how to set up references inside zbrush. Next hopefully i’ll post my expression references.






Remember also that the lower eyelid will move a lot when smiling.








