HMC #20 - Expressions - Jack Nicholson


#1

Hi to all.

I was thinking in a lot of options, Johny Deep, Gary Oldman, Samuel Jackson, Tom Hanks, Sean Pen…but when i realized about the posiblity of doing Jack Nicholson the choosing process end in one second.

i’m not shure yet, but maybe i’ll model him more like caricature style.


#2

Great Choice!

Please pose him with a broken door.


#3

Hehehe, excellent choice. :thumbsup:


#4

Thanks TiMrozek and Wyatt.

About pose him with a broken door, if i finish the model, i’ll do it:thumbsup:.

Well, i painted a topology guide in top of a photo of Jack. I heard a lot about doing so, always liked the idea, but never applied it.

This was the oportunity. I saved some prints of the process, and i’m shure there are things that can be improved, but i can’t tell what.

I’m posting the process for share my thoughts on this topic, and asking for assistance in case there is something wrong with it.


#5

When people were first talking about this challenge Jack was what came to mind, good luck!


#6

I’ve never done one of these. Pretty cool approach. Looking forward to seeing some progress.
Good luck


#7

Hell yeah! I’m keepin my eye on this one!


#8

SWEET!!! I’ll be watching this one :wavey:


#9

cant wait to see what u get…


#10

good move on the topo research. Looking forward to seeing you progress.


#11

This is a great study in topology. Very neatly laid out. From what I understand, poles are not as bad as they are made out to be. But like you said, it is important to know where they work and where they don’t. Great work with the analysis. Can’t wait to see some geometry

-Rage


#12

Thank you all for posting, its nice to have people posting the way you all do.

Brett, is the first time i do one of these studies, and i recommend that you give it it a try at least once,

i see it like they are the blueprint for topology, and we all know that blueprints makes things a lot faster and precise later on…and with the plus that you don’t have to think nothing because you did it earlier.

Joel, thanks, and the main thing about poles is that they cant be avoided, so like you say is a matter of where they are placed.

I always pay attention on the wireframes of good models…trying to get some kind of final conclusion. For what i see, i think that its more a matter of where not to place them than where to place them. Like in the example of that pole in the firts overpainting of this thread…isnt that bad there realy i think…but i just want to have such a deformable zone “pole free”, heeh.

So, no update yet, yesterday i worked in the topology mainly until late night, WITHOUT trying to make the model looks like Jack yet, but trying to get some deformable/coherent polys. Tonight back from work i’ll post some images of what i have so far, and some of the process too.

Before working any further in the mesh, i want to do that thing of the caricature…so i’ll make some for reference and use them as blueprints.

And, for those who have any expectation about this Jack model, thanks, and don’t have any!..ahah.

Cheers.


#13

Ok then, finally some polygons to show.

Here is the base mesh, without any likeness process started…just topology…lots to be done yet.



#14

Well i´m trying to achieve the likeness here and to exaggerate the features of the face for the caricature look. I´m having problems with the side view of the model…it just don´t look at all like him i think, but i can´t find what its wrong. I have to make the ears, the teeth, tongue and eyes, the hair and improving the likeness in general.

Some feedback will be appreciated at this point.

A few drawings i made, some of them trying different options and to understand a little more about the features of the face before modeling.






#15

Niiice model! Expressions will be very nice on a semi-cartoonish model such as this, keep it up!


#16

Thanks a lot FICTIS:)

Ok, i´m not very pleased with the cartoon version, i just can´t get it like i want:cry: , so now i´m trying to do make him more like he is. My more important goal at this point is to capture the essence of JN, i dont care much how at the moment.

So this is what i have so far, i think im getting closer, but this is taking a lot of time…realy tricky to get all in place. I though it would be easier:surprised .

cheers.


#17

I know how you feel about the difficulty. I gotta be honest and tell you that the caricature you had looked better than your most recent wip. From the previous WIP post, I’d say the only thing that was lacking for an overall feel of the character was from the sideview. Just shaping the overall back of the head would have made him really awesome. Anyway, If you weren’t happy, then there’s nothing to be done about it. The way you feel about your work is most important. Good luck and keep the updates coming.

-Rage


#18

Also prefer the caricature.
I think I was missing this thread.
Amazing work btw.


#19

RageOfAges and Spin99, thank you for sharing your thoughts about this, i realy need this kind of feedback. For example when i posted the caricatured version and nobody said nothing…i had the impression that nobody liked it, and maybe i ended believe in that it was something prety bad about it and i just couldn´t notice. So knowing that you prefer the previous version is very important…maybe i´ll go with that one though i spended a lot of time in the last version:arteest: . Luckly the deadline isn´t closer.

Cheers!:thumbsup:


#20

JMART said: “nobody said nothing…i had the impression that nobody liked it”

I said I liked it… If I remember correctly! (the caricature of course). Anyhow, I do prefer it as well. Keep it up, I’m sure it will look awesome!