okay here’s a first pass on the sculpting and i must say i’m quite pleased with it…although i’m having some problems which i’ll get to in a minute…

now the problem i’m having is getting the displacement maps out of mudbox…i had to export the hi res mesh to get the above render…
as far as a i know i have it set up right, its the same settings i’ve used previously and they worked then…but for some reason now when i go to create the map it goes through a few steps and comes up “cannot open temporary displacement map test_d.tif”
don’t really know whats going on though as i’ve never been that great at the whole displacement map business…
anyone got any ideas as to what could be causing that? i’m using mudbox 1.0.4