Talk about massive amounts of character and expressiveness on one face! Great choice, I’ll be following this one closely! 
Cheers!
PS: Be sure to check out “The Lost Interview” for some really nice reference.
Talk about massive amounts of character and expressiveness on one face! Great choice, I’ll be following this one closely! 
Cheers!
PS: Be sure to check out “The Lost Interview” for some really nice reference.
hi, sorry for the lack of updates, here’s what i did so far

sculpted in Zbrush, eyebrows painted on, need to detail his body and retopo.
Wow, sweet work! Totally recognizable!
My only crits would be that the body is too bulky and his face appears a bit too “full”, if you know what I mean. This guy was very light and skinny. He only appeared bulky due to extremely low bodyfat and high muscular definition. I think it might be that the entire mandibula is a tad too wide, not only at the chin. Also the nostrils look a bit flared and the corners of the mouth a little pulled back, as if he’s in very slight, smug smile, which he has on his face in almost every non-movie image you can find. lol
Anyways, these are all minor crits. This is great work!
Cheers!
DDS: thank you very much!
Airflow:

Slashmore: haha, thanks so much, its very flattering 
TheRazorsEdge: your critique is always very useful, i’ve made some changes, he’s not so smug by default now. i am trying to find a good balance of fats and muscles, he’s like a ecroche sometimes, great subject to study anatomy.
BrettSinclair: thanks for dropping by
here’s tonight’s update:

retopology done so that he can open his eyes and mouth now, they were sealed previously. needs a few more passes of tweaks before he gets his emotional content
I think this is pretty close, I can’t see anything wrong except the neck, but the face is spot on ![]()
thanks Fabio 
now here’s my progress, at this rate, i 'll have only 1 or 2 expressions by the deadline …

render tests with vray, eyelashes are missing for now

making hair next…
Awesome! How the h*ll did you do the hair?!?! Thousands of snakehooks???
Carry on tengchia!
Wow. Top notch work! I watched dragon the bruce lee story a few days ago. Its not bruce, But man he was awesome. Need to watch enter the dragon again.
You have a brillaint likeness already. Would be cool to see the face he pulls when he stands on someones neck and breaks it. Also the expression when his bout to fight and makes that cat sound. Bruce is really inspiring. Keep going!
Yes. Please tell how you did the hair. It looks fantastic, along with the rest of your model.
-Rage
lmiller10:thanks!
Kazmin:thank you
Slashmore:hi, it’s done with the hair system in 3dsmax
BrettSinclair:yes man, Bruce Lee is very inspiring! i know exactly which faces u meant, hope to make them all 
TheRazorsEdge:thanks! glad you liked it 
RageOfAges:thanks, like my reply to slashmore, its the built-in hair system in max AKA “Shave and a Haircut”
ahhh, I see. Man I can’t wait for Modo 401 to come out so I can test out the hair/fur engine. Up until now, Shave and a Haircut has been the standard for hair, plugging in to many apps. It will be nice to see a “fresh faced” competitor.
Keep up the awesome work Omni.
-Rage