Thanks a lot Rasmus. I’m doing my best to keep it going. 
As a small update here's a speedy test-render of the MBL2 mesh in Maya with a few basic Blinns applied to different objects and faces:
[img]http://i219.photobucket.com/albums/cc280/Tuxedoknek/HMC%2020%20Akane/akaneTest2.jpg[/img]
It may not look like much has happend, but I spent quite some time on the sculpting, which was a real bitch due to the inconsistencies in perspective of the various angles of 2D references. The eyes are a genuine headache, not for sculpting, but for making them part of a functional rig as well.
Right now she still doesnt have any mouth interior, eye-brows and -lashes. The latter two will add a lot, since she still looks a bit weird as the eyelids currently dont have the stylistic shape accentuation. I'll also add some clothes and will definitely use a sss shader on the skin for a softer look later on. I have to spend some more sculpting time on the ears as well.
Let me know what you think so far and if you have any suggestions for improvements.
Cheers!:arteest:


