HMC #16 - Trakk Monster Hunter


#1

Hello Guys… I 've found an excellent concept on ‘The Winston Effect’ book,
and i realized that is a good modelling exercise,

References :



I’ve been working in this model… for a few days…
Here is the wip’s, so far… tomorrow I’ll update more…



//Cheers


#2

Updates :


//Cheers…


#3

Up’s…



//Cheers…


#4

hello Helder,

perhaps its still too early to give critiques, but he can have some volume for his smile line (besides the nose - near the cheek) … sorry i dunno what it’s called in english and dunno what’s the muscle name either

other than that its good stuff so far, keep going :slight_smile:


#5

Southparx:thanks for the advice, i dunno if I’ll tweak that exactly part in Zbrush or model this in XSI… and if you have a picture of the muscle to guide me …i’ll appreciate that

up’s :



I’m Finishing the weapons, and the arm …tomorrow i’ll post it;

//cheers


#6

up’s

Handgun:


Shotgun:

and everything in place:

//Cheers


#7

Updates :

**the 2 swords, and the legs…

//cheers


#8

Cool character choice and you’re coming along quick, I can’t wait to see it finished!


#9

A lot of hardware on this guy but you are doing a great job getting them out. Keep it up.


#10

WyattHarris and Buryme: Thanks a lot guys…

Up’s…:

Finished the hands, and the acessories in his left arm:

//Cheers…


#11

Hello Guys…

Updates:
*fixed the Waist area, the shoulder Pad and some details on the face.

I 'm thinking to export this model to Zbrush, to already start some details and texturing…
but i would like come critics first

//Cheers…


#12

Hello Guys…
up’s:



Still a lot of work to do…in this guy…
i hope that i can finish on the deadline…

//cheers


#13

Updates :


//cheers


#14

Hello Guys…

after a good critic that i took from a friend, I started over the polypaint process…and finished the detailing in zbrush, i wanted to do more , but the deadline is so close… :shrug:

and a Render Test with Normal map in Xsi:

//cheers…


#15

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