Didn’t have time to do the last challenge, but I’ve to do this one since I grew up with Stan Winston’s movie and love them.
I’m going to do just the bust of the Penguin for his unique, yet human-like features.

HMC#16 Penguin (Bust)
I’ve been gotten a lot more busy after taking on another job on top of my freelance work. However, I don’t want to give up this great opportunity to do a model of Penguin.
So here it is my start, blocking out the face in maya -

Fixed the base mesh a little bit to make it less of a smile:

And here is the first little touch with Zbrush, more to come!


Realized quite some big proportional problem that didn’t match the reference after 2 hours into zbrush. Fortunately zbrush is awesome, I can move those geometry in the lowest mesh effortless and keep all the details~ 
Less than a week now… Still haven’t get to hair and stuffs… I need to hurry up…
time ticking…
I’ve tried using hair sim, but I’m really too new to it… so I simply revolved curves in maya for now

I’ve take the sculpt from zbrush back into maya, and built a base for him

And he got a hat and tie now:

And some color to bring him little more life:

Finally get the renders done
Beauty Render:

Hi Res - http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/lPenguin_Final.jpg

Hi Res - http://www.spirit-mouse.net/net_storage/cg/Penguin_HMC/lPenguin_FinalAO.jpg
Orthographic:



Wireframe:


WIP Thread: http://forums.cgsociety.org/showthread.php?p=5383583#post5383583
Description:
This is a really great study of facial features and getting the likeness of the face. It was definitely a challenge, yet a fun one. I wished I could have more time to put into it though… especially on the hair and shirt
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.

