HMC 10 - Tiger Attacks


#21

I can’t see them either.

It looks like you’re linking from another image hosting site. Some image hosting sites have problems showing up in some forums. But I don’t know for sure if that’s the problem or not.


#22

That is exactly what I am doing. Looks like I have to find another way, since this is very obviously not working. Sorry folks!

Thanks for the reply Chris!


#23

I finally got back to working on this yesterday and started on the general forms of underlying muscles. I’m also still trying to fix the image hosting issue, but here’s a small update as an attachment.


#24

i can see them now. Looking good. nice start on the sculpt. the hind leg looks a bit small tho perhaps?


#25

Thanks for the reply and crit, NoirQ.

Do you mean small as in short or as in overall size? :slight_smile:
Personally I think the fore one currenltly looks like the beasty is on steroids. lol
I fully agree, something definitely needs adjusting here, so let me know what you think!

I am glad you can see the pics now, but that certainly has me confused, as I didnt get to fix anything yet. Well, you guys will just have to keep telling me when they are not showing, I guess. :rolleyes:

PS: I updated the previous post with a link to a second picture of the same state-of-affairs from a different angle. Hope you can all see it!

Whoopsy! I just noticed, I forgot to unhide the eyes, teeth and claws before taking the pics. Sorry about that!:eek:


#26

Just figured I’d point out a few things I noticed.
The jaw looks like an underbite, a bit too stretched out, and the front of the chin looks a little too flat. The toes seem a bit inflated, usually it’s harder to tell toes apart in felines. The back legs don’t look proportional- maybe try looking at a cat skeleton to get an idea of what I’m talking about. The part where the tibia goes back doesn’t seem to be as straight as it is on your model and the metataursus doesn’t seem long enough. It also seems to thin out right before the hind feet. I can’t really say much on the muscle structure (i’m not sure how it’s supposed to look exactly) but it does seem like maybe a bit too much or rather a bit clumped out around the arm. I hope that helps.
I like how things are progressing and I wish you the best of luck!


#27

ReflectingAbyss:
Many thanks for the detailed critique. It is very much appreciated! :thumbsup:

I’ll get to work on your suggestions in my next session.

I already fixed the jaw. The legs were modeled from a walking reference that had the appropriate legs forward on one side so the overall pose looks a bit awkward in this “mirrored” state, but you are right on the lower hind leg. It is a bit too short and the knee will have to come down a bit more as well. I will correct the neutral pose to reflect a standing position. The fore legs are way too brawny, so I already toned them down. As far as front to hind leg proportions are concerned, I just found this nice really pic of a lioness, which should really help me out in the matter. On a male the fore legs will be a bit more buff and female hips are wider/bigger though. :wink:

http://i242.photobucket.com/albums/ff104/TheRazorsEdgeStudio/Asiaticlioness.jpg

Btw, got this from Wikipedia.com. They have some really nice images on there as well.

The toes are still not yet detailed. Since I am planning to do the fur with XSI hair, I am currently looking at sphynx cat images to get an idea of what a “bald” feline paw really looks like. My own cat is not really cooperative in the matter of being a reference subject! lol

Anyways, these changes and more will be illustrated in the next picture update and I am looking forward to your next critique.:slight_smile:

Cheers!


#28

Alrighty folks, I changed the image hosting service and hope you can all see those new pictures now.

Your 100% rock-bottom-honest opinion is now called for on the overall shapes, proportions and look of the model in this current state.

I think most issues mentioned before have been addressed, I did however not modifiy the pose yet. Let me know if you think some of the inadequacies mentioned before still remain in the model.

So take a good look at the new pics and blast away at me. I am counting on it an dreally appreciate any and all constructive crits. :thumbsup:

I am looking forward to your comments and critiques!

Skol and later!:arteest:


#29

Alot may depned on the current pose changing the look but…

The back thigh muscle should have a rounded edge. Yours currently has an overly linear look to it plus it bends inward giving it a triangle shape. Like I said may depend on the lions pose. The snout (not the lower jaw) where the whiskers are should be longer going down. This one has the rounded look of a house cat whereas most lions have a more drawn appearance. Now I may be wrong on this one but aren’t the upper insicors farthur forward than the lower ones. I believe they are bigger too.

Double check all this, your deeper in the reference material than me at the moment.


#30

Thanks a lot for the crit, Wyatt!:slight_smile:

Good call on the thigh muscle. I had a vague idea something was not quite right, but your description made it really clear to me what needs to be fixed. Many thanks for that one alone!

Yeah, I need to pull that “upper lip” down a bit, but at least judging from my reference, tigers do look a bit more like housecats in that respect than lions. Still, it does need to be fixed.

On the teeth, do you mean the canines/fangs? If so, the upper ones should be farther back, as the lower ones fit into the upper jaw in front of them. Perhaps they really are a wee bit too far back though. I’ll look into that more closely.

Anyways, here are two images you might be able to use as reference for your cat model as well. The first one is/was a siberian tiger, the second a domestic cat.

http://www.skullsunlimited.com/graphics/Siberian_Tiger_Skull.jpg

http://www.skullsunlimited.com/graphics/Domestic_Cat_Skull.jpg

You’ll just have to trust me that the upper fangs are quite a bit bigger on my model than the lower ones. Much of them is hidden under the “upper lips”. If you look at image 5, those tiny extrusions in the center of the upper jaw are the tops of the center incisors. That should give you an idea of the size of the fangs.

Many thanks again, correcting all this will make the model that much better!

Salut! :arteest:

PS: Damn, just looking at that tiger skull again directly next to the cat one, I just realized I have been “inspecting” my cat a bit too much for reference. :banghead:
There’s still quite a bit of work to be done on the general form of the head alone.


#31

WyattHarris hit the nail on the head, when he referred to my tiger as a lion! lol
That’s exactely what the beastie looked like and that had to change… so here’s the next update on the head:

Please keep in mind that the addition of longer fur later on is going to add a lot to the tiger-look as well.
Anyways, let me know what you think now and please, do point out if you feel I missed improving some of the other shortcomings mentioned before.

Salute!:arteest:


#32

Super modeling! Youre improvements on the snout really made the differemce. The only thing I see that could use further tweaking would be the position of the eyes and the brow. I’d make the eyes a tiny bit larger and move them down the face a bit.

Just my two cents.

Good work and keep it up.


#33

Thanks a lot for the comment and crit, Andrew!

I’ll have to sort through my references for the siberian Tiger, since that is really what I am going for and see how to deal with the size of the eyes. You are right though, they definitely do seem a tad high. Good call! Many thanks!:slight_smile:

Cheers!:arteest:


#34

Ok, I had some time to get back to work on this.

Before I show you the +400K poly sculpt and the final action pose I decided on, I would like to hear your crits on the low res sculpt in regards to overall proportions and everything else which might strike you as somewhat off. What you see is a new, neutral pose which I felt lets me judge proportions better than the previous one.

So here we go:

Let me know what you think!

Cheers!:arteest:


#35

Looks great!
I do have a couple of incidental crits. The triangular indentation in the upper base of the neck, where it connects to the shoulder, looks odd. I think the chest is a bit too low in the front view and the front paws are a bit too big (in relation to the rears) and too forward protruding. The back paws look great and the overall anatomy is nicely done. I can’t wait to see your hiRes sculpt!


#36

hey coming along nicely i like how u handled the feet although as Quardart mentioned it looks a little too big. Proportion wise from looking at the front view its appearing abit squarish. I think the upper part of the legs where it meets the body should stick out further than the lower part. Some bulging in that area and the same for the back legs should do the job and maybe on the central body aswell to make it abit more fuller. Hopefully you know what i mean. :slight_smile: Look forward to ur next update!


#37

FYI
HCR MINI-Challenge #10: Animals in Motion:Post the Final -R


#38

Many thanks for the very valuable critiques to H2 and Quadart!
I made the appropriate changes, which I am afraid will not be very visible in the pic, which is included with this post, but should be obvious in the final entry images.

While everybody else seems to be uploading their final images right now, I am still working on my entry. lol

As a little teaser for what is to come, here’s an image of the posed base and posing rig in XSI.

There will be more later today!

Cheers!:arteest:

PS. I oriented the camera so the rig could be seen relatively well, thus the pose looks a bit weird in this quick screengrab. The foot that actually touches the ground is the background one. Also, the teeth and claws have obviously gone awol again. lol

PPS: Updated on 9.17.07 to complete the chronology of images.

Here is the +400K Mudbox sculpt with extra mesh for the “beard” hair:


#39

Looks good! Great base mesh and pose!
I hope you make it in on time. If you shouldn’t, I hope you finish it anyway. You have a great model to do some magic with.
Good luck.


#40

Many thanks Quadart, I can only return the compliments in regard to your fine work on the Kudu!

For this challenge, I didnt even come close to what I wanted to achieve with this model, but there is life after the deadline, I guess and I will continue working on this as time permits.

Alrighty, for the time being, here are the final ortho’s:

Front:

Back:

Top:

Bottom:

Side 1:

Side 2:

3/4 wires: