@Dean92: Thanks! Yes I wanted it to be moving more, I think it´s the size of the turbulence in the wind force.
@jussing: Hehe yes, it just worked and that started to scare me 
@Giom: Thanks for the kind works!
@DerPapa: Thanks
Haha meinst Du?
@Dean92: Hmm you think so? Have a look into the CG-Choice gallery, I´m happy when I reach that! 
@Aedilhum: Yes very stiff. The walk cycle is done by the character studio footsteps and that is what gives this typical look of cs-motion. I was happy that this stuff worked just by placing the footsteps to get a base for tweaking later. The sim I used is just a cloth modifier named “cloth” 
@echotalon: I already had all these pictures found by google when I was looking for some uniforms but thank you anyway 
@MadMeph: Thanks, I also thought about that but the cloth in the face is supposed to be more a sand protection than something religious. But lengthen the dress shouldn´t be a problem.
@DeFi: Hehe thanks
I hope the next update is ready soon.
@vladino: Thank you! Good that you finally found the error!
@Galadiel: Dankeschön 
Currently I do some other small background stuff fort this shot. I need to hurry a bit and not to be so lazy 
So I hope there´s something to look at soon!
Thanks to all for visiting!
Cheers
André