Trying to restore the old thread piece after piece…
Hello
Because I need something for my portfolio I decided to build and animate a Pave Hawk helicopter.
Why did I chose it?
- I´m interested in flying vehicles
- There´s a lot of technical stuff to research and model
- Character modeling, rigging and animation are included (crew: two pilots, one gunner)
- particle animation and volumetracing for dust
- rendering with render elements to train compositing
- Model can be easily changed into a Black Hawk, Jay Hawk, Sea Hawk...
Software I use:
3ds max 8
finalRender Stage-1
PyroCluster 3.0
Thinking Particles 2.5
Photoshop CS2
What is a Pave Hawk? (source: Wikipedia US)
"The primary function of the Sikorsky HH-60G Pave Hawk helicopter is to conduct day or night operations into hostile environments to recover downed aircrew or other isolated personnel during war. Because of its versatility, the HH-60G may also perform peace-time operations. Such tasks include civil search and rescue, emergency aeromedical evacuation (MEDEVAC), disaster relief, international aid, counter-drug activities and NASA space shuttle support.
The Pave Hawk is a highly modified version of the Sikorsky UH-60 Black Hawk helicopter"
Sometimes it´s hard do do the research because every single Pave Hawk seems to have it´s own small modifications.
So here´s the current status of the model. There are still 27 points on my list to do (like the bad shape blendings on the tail)
[img]http://www.cantarel.de/pave-grey_01.jpg[/img][img]http://www.cantarel.de/external/pave-grey_01.jpg[/img]
And here the current status of the bumpmap:
[img]http://www.cantarel.de/pave-bumptest_01.jpg[/img][img]http://www.cantarel.de/external/pave-bumptest_01.jpg[/img]
I also try to do the right rotoblade modifications during engine off on the ground and flight (sorry, it´s in german)
[img]http://www.cantarel.de/blade-states.jpg[/img][img]http://www.cantarel.de/external/blade-states.jpg[/img]
Rotor setup for the modifications (animation soon)
[img]http://www.cantarel.de/dummys.gif[/img][img]http://www.cantarel.de/external/dummys.gif[/img]
And at least on fun rendering (textures and crew missing, currently also wrong blade modification) PAL 16:9
[img]http://www.cantarel.de/pawe_PAL4.jpg[/img][img]http://www.cantarel.de/external/Pave_PAL4.jpg[/img]
Still a lot to do!
I hope you like it!
@Skyraider: Hehe yes, there´s still a ME-262 to finish.
updates soon...
Cheers
André