Hey, Robert. Thanks for the reply. I agree with you about the quick strokes. Pencil or computer, those quick, confident strokes are what get the job done.
Ironically, that’s where the problem pokes its head up the most. That’s what I was trying to make clear in my last post. The quicker the stroke, the more it looks like it’s made up of line segments. It is as if the the processor is not calculating the stroke quickly enough (but that can’t be the problem, I don’t think, because I’m running on a P4 1.8GHz, and I’ve seen people to better with less).
This is why I have such a problem with it; I need the quick strokes; I rarely use a slow stroke, especially at the beginning stages of my work.
I’m surprised you haven’t encountered this problem. Blind and I had an extensive discussion about this on conceptart.org ; this is one of his main beefs with Painter or PS, as it is mine. It was in that discussion that I discovered that PS7 had a check box to smoothe the brush stroke. “Smoothing” makes it sound like it’s doing something to augment what you’re true stroke looks like, but I’ve tested it over and over, and the only thing it seems to do is get rid of the line segment effect on quick strokes; in essence, it seems to bring the digital representation of your stroke to a truer state. It was later that I discovered that Painter8 used stroke smoothing by default.
So you’ve never encountered this problem at all? I’m far from being a professional, and my skills with the Wacom need a lot of enhancing. But I can sit there and just scribble on the page, and the strokes are not truly smoothe in PS6 or Painter7; they’re always made up of tiny line segments.
Anyway, thanks for taking the time to address this.