Helzer's Sketches


#1161

Daniel- congrats on all your latest weekly sketches man…and the SOTW! That skeleton painter one is outstanding… all digital right? Your DSF contributions always bring a fresh perspective and wonderful style.


#1162

Rabid1 - Thanks :slight_smile: I completely forgot about those because I haven’t done any cgsociety stuff in awhile. I’ve been busy at work with a project and, also, doing several personal pieces for my portfolio. Nevertheless, I need to get back to casual sketching…eventually. In regards to the skeleton painter, it’s all digital: a lot of beveled brushes and different color modes. Thanks again, Rabid!

staticpen - I’m doing some polished work for my portfolio and that piece is one I decided to build upon. I actually completed it last night. It looks very different, but the idea is the same. At some point, I’ll post it, but I have a goal to do five or six polished illustrations for my portfolio before I do anyhting else. I have two down and another two started. Thanks, as always, for the great feedback!


#1163

Ah, portfolio pieces! I’ve been thinking about those recently… I’m too busy right now with dominance war IV and a couple other projects, but I’ll be happy to draw inspiration from the work you post whenever you get around to it. Can’t wait to see the stuff.


#1164

…still working on some portfolio stuff, but I did this sketch today, 40mins.


#1165

ijust came to see your sketch bookafter a long time.and i have noticed the big variety of work that yo have done daneil.camparimg to your old stuff,the new work of you ar amazing
keep up


#1166

ghassemfarhany, thanks a bunch for stopping by :slight_smile: Starting a thread definitely motivates oneself to keep practicing and hopefully become better. Thanks again for the kind words.


I have about six portfolio pieces I’m working on at the same time. They are all at different stages of development. I finished this one the other day, just thought I’d post it. It was actually based from one of Roberto’s daily sketch themes titled “Neptune’s Daughter”. I think the name still applies here.


#1167

Here’s another piece that I recently finished. It’s based off the rough sketch at the top of the page

“Dragon King”


#1168

Awesome updates Daniel! Its cool to see you focusing on portfolio quality work- it really shows off all your tools! Your compositions (esp Neptune’s Daughter) blow my mind…you really push the envelope and continually strive for different perspectives. Keep it up buddy!


#1169

Rabid, thanks, I appreciate it. I’ve got four more pieces I’m either starting or in the midst of refining. I’ll probably post another in a few days. Thanks again :slight_smile:

Here’s a concept I put together before heading out to lunch today. About 40 mins of work.


#1170

Here’s another one I wrapped-up last night.


#1171

very very strong pieces in last few posts DAniel. particularly colors and composition are striking me. well done.
love neptunes daughter, but my fave is the dragon king. however if you could clarify a little how the wing on the left hand side is connected to the neck of the dragon, i think it would gain. there is something in that area that does not quite work yet in my opinion. i know, one should not look closely there, so it’s good to have this area recede a bit, but i think i’d try and bring the neck forward so that it’s spacially in front of the wing, that way you’d have another level of debth. the dragon-jaw helmet being the most forward(love that bit), then the neck sickle like shape going up into the skellie-lord and the third plane the circular wings, and lastly BG. jeez, what a ramble…sorry. i hope you know what i mean though :slight_smile: love the image either way!

all the best!

Jan


#1172

Hi Jpedro, thanks for dropping by. About the left wing, yeah I totally understand what you’re saying. The problem I ran into was: do I stick with the tight composition and have a stronger painting or do I make a more accurate representation of the wing by tweaking it and moving it around? For me, the wing serves as a great use for an “O” shaped composition, but anatomically it doesn’t work that well with the restraints of an “O”, hence let the wing fall into the mysteries of shadow and the viewer’s imagination. Now, if it was my focal point, then I would gone about it entirely different.

Most importantly, though, I’m sick and tired of working on it :stuck_out_tongue:

In any case, I’m glad you like it. And, thanks for your comments :slight_smile:


Here’s some traditional work I’ve done recently.

Plein Air Study at Virginia City, Reno NV

Another Plein Air Study at Virginia City, Reno NV

A portrait study for a class I teach

Just some faces on a large canvas.


#1173

quick sketch 20mins.


#1174

15 mins


#1175

Very little i can say here actually…only enjoy ur pieces. :slight_smile:

Cgrats for the SOTW!!


#1176

Thanks Nazirull, much appreciated. I’m going to make an earnest attempt to get back to daily sketching. I’ve really become a lazy bum about it. Hopefully, today is a fresh start.

Broken Blade - 20 mins.

Here’s an illustration I worked on…I have no idea the time spent.

Some other fun stuff…


#1177

here’s one for today…


#1178

It’s been a while since I’ve been here, dude! Lovely compositions and color selection, as always.
I should be around a little more often now. I just moved. See you around!


#1179

really enjoy the plein air works, and also the little alien series.

the mindflayer vs drow is cool! you’ve done so much better than me…:wink: like the composition, which is actually really good in all of your last lot you posted!


#1180

Thanks Static, where are you moving to? I read on your thread that your getting a job or maybe it was freelance?..either case, great news!

Hey Jpedro, thanks for the good word. Yeah, I definitely want to do more plein air work and hopefully improve. I really like your last “Broken Blade” entry. Very cool.


30 mins.

This started as pure abstract, then I saw a palm tree appear and it just continued to evolve.