I was wondering if anyone could help me push quality of my Procedural rock texture for scene im working on.
The idea of the type of rock im going for is kinda marble with gold going through it.
I was wondering if anyone could help me improve on this, help sell the scene bit more ?
Also would anyone know how to add some dirt layers that pickup cavitys of rocks some more ?.
I’ve attached scene, the lighting will be darker then this in the final image, suppose to be a cave with two fire lanterns behind his head with two opening to the cave shinning light in.
Quality of the model i need to match.