ok…going a little nuts…hopefully this is something basic overlooked…I am redirecting particles via “find target”. I have a material frequency assigned to the global node which is assigning ids and using a multi-sub-object material. The problem is that the ids get reassigned whenever they go to a new event therefore changing materials but I want them to stay the same throughout. THis also happens with collisions (instead of targets) and I have tested static material with the same results.Any help would be much appreciated.
Justin Mitchell
Boing! LLC
