I need a bit of help with a newly built PC. A friend is building it and, by all appearances, it’s a really good machine. 4.5 GHz Core i7 (Sandy Bridge) 6 Core, 12 GB RAM and a FirePro W7000 4GB GPU, 250 GB SSD and a 2TB HD. We installed 3DS Max 2013 with all available service packs and it seems to run smoothly until we hit the animation playback. We tested two separate scenes with minimal material and polygon loads, however playback according to FRAPS was only 1 FPS. CPU load was less than 20% and GPU load was less than 10%… zero most of the time. Default lighting. Simple transform animation for position and rotation. Approx 10k polygons total. Standard, single diffuse map textures only. We also noticed, and I don’t know if there is a correlation, but 3DS Max dumped 50GB of .DDS texture caching to a temp folder.
I’m not sure what it is, but something is definitely wrong. The same two scene play smoothly on my 4 year old ASUS notebook. Does anyone possibly know what might be happening or where to look? Any help that can be offered is greatly appreciated.