Thank you people for lot of information here I just struggled with animation in Painter 9, managed to do a 30 seconds test, but it would be hard to do anything longer in it. I just downloaded PAP and a few other recommended programs and will try them. I only hope I can import images from Painter into them or paint in a similar way inside of the programs.
PAP is a good platform to start with, although a trial version of Toon Boom Studio would be more ideal. I’m not promoting TB per se (I use Digital Pro professionally and love the workflow and “faux” 3D effects), but the price of TB Studio (v4-4.5) has dropped to more “affordable” levels. Much of the 2D content out today (Family Guy, much of the Adult Swim catalog, etc.) uses Toon Boom in conjunction with Max/Maya.
Regardless of the software, be prepared for a steeper learning curve if you’re not familiar with rigging and keyframing, though. It helps to have some experience, whether in Flash or the “old-school” method of cell/plate animation. Also, you’ll be more prepared to move into 3D animation, if that is another possible area of interest.
Thank you for the answer!
I’m definitely into the old school method of cell animation, I want to paint all the frames - my first test is here. Most of the recommended software is vector based, not what I seek. PAP is nice for learning basics of the movement, but does not offer real painting on a frame (cell). Probably TVPaint will judging by tutorials on-line, I’ll give it a try one day, don’t want to ruing the trial version ATM, when my animation is not ready enough and I need to take care of another projects first.
3D art seems to be the future so I’ll probably learn it one day, but want to get better in 2D first, as it’s what I enjoy the most. Yet for making animation 3D might be a better solution, too.
Thank you for the info
if you don’t like hard, try easy: Anime Studio
some ideas: www.thebest3d.com/animestudio
If you need a tool that let’s you paint and then animate through custom brushes, tvpaint rocks, also Dogwaffle (cheaper and better for painting)
im learning 2D animation right now and im using toon boom and tablet. here is my question, what is the best professional 2D animation software? what does big studios use?
and my second question, what should i use? tablet or paper with pencil? tablet is faster and easier but paper has better quality. right? and is paper getting out of date?
I have just one question, what software use the Draftsmen for the Simpsons and Futurama ???
Thank you very much
as far as i know, they use toon boom harmony for simpsons. thay draw on paper and scan to toon boom. i dont know anything about Futurama, but i think its toon boom too.
Ok Ok, thank you very much russian boy XD . Bye and GL for the futur
The wacom inkling conversation raised an interesting point for me. It seems the way animators still go about their work is by drawing out on paper and then scanning/coloring.
That physical divide between paper and digital seems to be starting to get solved, but it seems 2d animation still has this barrier that makes it unnecessarily labor intensive.
I need your help.
I see a really good software but I can’t remember the name.
I join a photo of the software. Does anyone know it ?
this software is can be to be part of the adobe license. Otherwise, which is widely used as software for 2D, there is TVPaint !
Ok thanks !
I forget to tell it was a 2D animation software.
I didn’t know Adobe create one.
I look for a professionnel non vector animation 2D software.
I’m tired to use photoshop animation system (this is for video game 2D animation).
I will try TV paint.
I’m curious to know the name of the adobe animation soft in the photo (see my previous post).
Does anyone know it ?
Maybe it’s from the new Photoshop CS6? Beta is out (http://forums.cgsociety.org/showthread.php?t=1042324 ). I’ve downloaded the beta, but had no time to install it, yet.
I’m a big TVPaint fan now, it’s my main choice for 2D but it’s not free.
If you want free, I helped develop some scripts for 25fps frame by frame animation for GIMP; find it here https://sites.google.com/site/thegimplightbox/
It should work fine with GIMP 2.8 and I made this bit of animation for my gradfilm with it. Give it a go.
Guys i need some help here. I use toon boom studio for some basic animation. And in my current project, clients have requested realistic look smoke effect that comes out of an idle cigar. the scene is basically a guy holding a lit cigar in his hand. They didnt like the cartoonish look for the smoke. So basically, the scene remains 2d but the cigar smoke wants to be realistic. Im not too much familiar with the 3d environment so dont know where to look for help. And here I am. I have done some video composting in vegas studio, but i dont think that would help.
The effects in TBS itself are not that great, so was looking for another software through which I can accomplish the above scene. I looked up some time ago, and found out about liquid and particle systems to create smoke, but not sure which one would be appropriate.
Im on a tight budget at the moment, so cannot spend too much cash. Hopefully looking for a free solution for now. Good thing is that the deadline is still in the distance so I am ok with learning a new software right now.
Any help will be appreciated.
this thread is really really old! that said, I do a lot of smoke effects with after effects. Red giant particular is a great plugin that handles smoke really well depending on what you are going for. The particle systems within after effects are ok in a pinch but not spectacular. you can also go full 3d with something like maya or 3d max. both of these have really good particle systems that would get the job done. if money is an issue, you can also try blender which is a free 3d tool. good luck.
I could try with my Dogwaffle Howler. There’s a bunch of ways to make animated smoke trails or moving clouds with the new particle modeler too. Do you have a few frames of the clip that show where the smoke needs to be and what sort of look, movement, direction, density, turbulence…?