Hello everyone,
i’ve some problems with my scene when I want to rendering. So as you see on the picture, it’s not ‘bright’ as I want. I use mental ray. I just have 3 windows in 3 area light+portal light, I put physical sun & sky too. I added 2 ‘neon’ on the top because it was too dark but the results isn’t good. All the textures I put on object look flat, like I put a lamber with a color
Look at the library for example. I used GI+FG too
It’s just a draft render (some things are missing), but the whole image is crap for me. Too flat/dark.
fist example without area light from window, second with, the third I added mrphysicalsun.
I’d like to have an realistic image but with some contrast/light, and with GI I can’t. I tried without GI/FG, I’m not good for that, I created too much bouncing light because it’s bounce everywhere and the final is strange…
I’m waiting for your advices.
Here is the original picture :

1 :
[[img]http://s22.postimage.org/n4bzwix5p/test_1.jpg[/img]](http://postimage.org/image/n4bzwix5p/)
2:
[[img]http://s21.postimage.org/tycnbcu37/test_2.jpg[/img]](http://postimage.org/image/tycnbcu37/)
3:




