Help setting up leaves and branches to procedural build a tree


#1

Ultimately I want to be able to procedurally generate a tree within a program of mine by sliding a slider up and down that will add a number of branches and leaves to a tree. To keep things simple I am going to ask for help just on how to set up my leaves onto an individual branch and this should allow me to learn how to attach new branches to existing branches.

  • I have two models; a leaf and a branch.

  • I would like to have leaves only be able to attach at point 1, 2, or 3 on the branch (a specific vertex on the leaf would be attached to one of three possible vertex on the branch).

  • I need to know how to make a model in Maya that will allow me to input a signal from a program stating, “add a leaf,” and have a leaf appear at a given attach point on the branch. (This would be some sort of animation quality? I’m not sure. . .)

How should I approach this situation?


#2

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