help please......


#1

hello im a first time poster
i am having problems splitting a group of polysurfaces
i keep getting the message split failed
i am using a cutting plane to great section through my model
can anybody help is there any other way to cut the model to make a section with depth

im desperate


#2
  • if the objects are grouped, then try ungrouping them and then try split.
  • Try to split each polysurface on each own
  • if nothing lese works: make a copy of your group and use the trim command on one side and again on the other side of the copy set…

if this doesn’t work you may show us some screenshot and/or send me the file to look at :slight_smile:


#3

hi hype
thanks alot man it worked
another question is :i have a surface which is not planar and i’m using the patch tool to close it but when i do that i cannot join the surfaces im not tring to close them in any fancy way i just need to close teh ends and make each object one poly surface …what do u reckon i could do…
i’m now trying to render some of them in 3ds max but the gormetry looks shitty and i have no time to fiddle with it do you know any tricks for cuting openings into irregular shapes
here is a pic of one of the renderings


#4

well cutting holes into geometry isn’t a problem at all, closing them is…

for patch to work the surface in question must not be very distorted. Also reduce the stiffness factor and increase the number of UV-spans - this ensures more flexibility and adaptibilty of the patch-surface thus making it more “accurate” (if your toleance values are sufficient) - although this raises controlpoint number making the file larger plus heavier on performance and more difficult for later editing with a higher number of controlpoints - so don’t overdo it ;). As same as for the network-command it helps the patch command if you have addtional supporting lines e.g. if u make a cage(network) of e.g. blended uv-curves across the hole or contour lines above the hole etc.
A simple but not so smooth way would be to make a copy of the the surface in question, cut it in have across the hole and use the blend command
Again a screenshot of the problem would help solving it :slight_smile:


#5

hello hype your very reliable thanks for your help
about the holes i know it is easy to cut holes i have been experimenting like crazy doing that but when it comes to refining the edges imagine automobile windows i fall on my face…
i want to do clean windows like these: http://www.zaha-hadid.com/
but i cant seem to get it right.
i will upload an image of the model later
thanks alot
ciao…


#6

not sure i get what you actually mean, so I wait for some images :slight_smile:
(the link is to unspecific - which image excatcly are you refering to?)

btw. if you want you can post in german if this makes things easier to explain - and I’ll answer likewise - although i know most of the rhino commands only in english :slight_smile:


#7

hey man its funny you say to post in german i dont speak a word of german
meine muttersprache ist englisch
but when im not sure about what i need to say i sound like a sound haha
but i will post the image so we get clearer


#8

post a screen shot of what you need…


#9

hello hype ,
these are the kind of openning corner treatments i was refering to
what method can i use in rhino to acheieve these kind of finishes.

regards.


#10

hi

here I would use a curve to cut, the you can offset the cut surface of the amount needed then a surface blend…


#11

sorry you also have to offste the curve to cut the cutted surface then offset the smaller surface and the blend…


#12

i will give it a try and see if it works for me thanks alot man…


#13

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