Help needed: Ripple effect


#1

Hi everyone.

I’m trying to create an animation in which I have a rectangle passing through an cube. What I want to achieve is to have the top of the cube simulate water - so as the rectangle passes through it, it will ripple. I’ve tried doing this through ClothFX but with no luck; the water surface just stretches around the rectangle and it looks all horrid.

Does anyone know how I can achieve what I’m after? I’ve not really used any of the dynamics before, so I’m not even sure that what I’m doing is even the right thing to do…


#2

Try sticking a null on the top of your rectangle, and adding a displacment to your object it passes through. You would then use the ripple displacment, and use your null as a reference object. Should work as an additive layer.


#3

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