Hi,
Is there a way to maintain the UV when running the zremesher command (by default the zremeshed object will have a new UV)?
I could not find a definite answer (i.e. it is possible or is not).
The thread I could only find is this one and its unanswered 
http://forums.cgsociety.org/showthread.php?t=1118537
Thank you for your time.