I’m going through Rigging 1.
Things are OK until I get to the expressions section.
He has you select a foot bone called Arch, which runs from the ball of the foot BACKWARDS to the heel.
You create an expression for this bone’s heading.
Then he selects the Toe – which is a bone running from the ball of the foot to the toe. You add this bone’s heading to the channel.
According to Joe – and accordning to what happens in HIS Messiah, this will mean that any time the heading of the arch is moved, the heading of the toe will match.
EXCEPT… the heading is different for each bone. Since one runs to the back of the foot, and one runs to the front of the foot, they are heading in opposite directions. So, when I say: “The Toe’s heading = the arch’s heading” Messiah flips the toe bone around to point the VERY SAME way as the arch bone – causing my foot to be twisted.
That actually makes sense to me… except that’s not what happens to Joe! His toe simply mimics the arch, but stays pointing out.
For the life of me, I can’t figure out why! Is it because I am in Messiah 3?
The thing is, the arch bone is created by adding a bone from the toe, and then using pitch to flip it 180 degrees. When this happens, the headings are, necessarily, opposite. So, I think my bones are set up the very same way his are… and yet my results are completely opposite.
Anyone have any idea why?
(BTW, a work-around is, of course, to change the expression. I find that if I say that the toe = the arch heading +179, it behaves the same as Joes… I am puzzled though as to why his Messiah acts differently than mine…)
Joes:

Mine:
