Hi guys, so I have this school project due soon and i’m about to rig this character model and they are with different parts, for example, the head is a different mesh and the same with hands and other parts of the body. For added info I combined all the body parts of the character with their own textures already on place before doing my first attempt of rigging. So far so good in fact I already skin weighted it. But I’m having troubles when it comes to face rigging, in youtube tutorials it’s like I have to separate the head from the body before rigging and they can easily put it up in place again, already combined to the body and I don’t know how. If I did separate all of the body parts of my model the textures is a mess, it’s all over the place.
So my real question is, what is the best way or workflow of rigging.
FYI: I’m a newbie so I rely on youtube tutorials
If I didn’t make myself clear please ask me questions and help me please. Thank you