help creating a shader for a pill


need some help creating a shader for a pill similar to this reference

I have a scene setup already with the model and lighting done, just having a hard time getting that look.

using mental ray and sky portals for lighting


I’ve usually do it with an SSS shader.
It gets that soft lit areas and ads the contrast needed in unlit areas. Something with unscattered weight set to 0.2 and the rest at .6 with a wide spread.


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