I need some script who will link objects ie. lower, upper jaw and a tongue to a vertex in upper or lover part of the mouth! Something like Link-O-Matic, I tried with some position script, it goes like this
Pos = polyop.getvert $RadovanIIILow 773;
where ReadovanIIILow is the name of the object ie. lowpoly model of the character skin, and it works… until I turn the biped’s head to which the model is skinned, then the jaws and tounge stick out sideways… like they are not following!!! Do I need some rotation script also?
Please Help me!!