Hi Marc,
Excellent shader by the way.
I tried a few different colours for the reflection map, some worked some didn’t.
I rendered out a 100 frame revolve of the head, it flickered alot! I think this is down to the noise map…any suggestions to fix this?
I am getting a bit confused by what your maps are exactly contributing, can you describe each map for us, and say what it does? I wanted to try and make the skin look more shiny and sweaty, but not sure where to start?
One more question, because I am learning, Why have you not got a typical ‘spec’ map eg. A hard black and white map extra white around the nose, lips, eyes and forehead?
Thanks for all your help
Fleety